| PLAYER
TURN |
| Your turn is divided
into TWO possible actions: A. ICE FLOE
ACTION and B. EXPLORER
ACTION: |
|
A.
ICE FLOE ACTION
During your turn, you MUST complete one Ice Floe Action (Ai or Aii
or Aiii). This may be taken before or after your Explorer Action. |
| Ai.
Chart an Ice Floe Movement |
 |
Move
the chosen ice floe according to the sea current that it is floating
in. Each sea current shows distance and direction of flow using arrows |
| Aii.
Measure Ice Floe Rotation |
 |
Rotate
the chosen ice floe through 60°(1 edge), either clockwise or anti-clockwise.
|
| Aiii. Discover
a New Ice Floe |
 |
Take
an ice floe tile at random from the cloth bag. Turn an unused ice
floe card to see if any items (rope/fish/polar bears) appear on the
discovered ice floe. Now place the ice floe tile, with its items (if
available), on any clear entry point at the start of a sea current
in the Bering Strait. |
| |
|
|
B.
EXPLORER ACTION
During your turn, you MAY complete one Explorer Action (Bi or Bii).
This may be taken before or after your Ice Floe Action.
|
Bi. Move Explorer
and Collect an Item
You
may move 1 of your own explorers as far as she will reach across the
Bering Straits. |
 |
Movement
between ice floes using the flat, un-broken edges is FREE; however,
for movement across broken edges (pack ice), across the sea or past
polar bears, you will need to use rope or fish from your rucksack
(see Using Items for Movement). |
| At the
end of this movement, you may collect ONE item from the space where
your explorer stops. |
 |
This
item is placed on a free space in your rucksack for later turns. |
| Bii. Go Fishing |
 |
Instead
of moving and/or collecting an item (Bi), an explorer may hang a rope
over the edge of the ice floe and go fishing. You exchange
1 rope from your backpack for 2 fish from the supply. This completes
your Explorer Action. |
| |
|
Using
Items for Movement
Your
explorers move FREELY across the flat, un-broken edges from ice floe
to ice floe, and must avoid polar bears. However, to help your explorers
cross the Strait faster, you may use any rope and fish in your backpack
at the start of your turn. |
|
| Uses
for ROPE |
| Ri.
Cross 1 Pack Ice Ridge |
 |
Each
ice floe contains Pack Ice Ridges - indicated by 2 or 3 broken edges.
To cross 1 pack ice ridge with an explorer, you must use 1 red rope
from your rucksack. |
| Rii.
Go Fishing |
 |
Instead
of moving and/or collecting an item (Bi), an explorer may hang a rope
over the edge of the ice floe and go fishing. You exchange
1 rope from your backpack for 2 fish from the supply. This completes
your Explorer Action. |
| |
|
| Uses
for FISH |
| Fi.
Swim 1 Sea Space |
 |
As part
of her trek, an explorer may eat fish to gain energy enough to swim
across the open water of the Bering Strait. This action is part of
continuous movement. Pay 1 fish from your backpack to the supply and
move 1 explorer across 1 sea hex space from ice floe to ice floe. |
| Fii.
Distract 1 Polar Bear |
 |
Your
explorers may NOT step onto an ice floe containing polar bear(s) -
unless they use 1 fish to distract each bear (up to 2).
She may then either:
|
| |
i.
Continue movement to another ice floe, OR
ii. Stop on this ice floe
|
| |
If
you move a polar bear to an ice floe (or Diomede Islands containing
1 or more explorers, these explorers MUST be moved immediately to
an adjacent ice floe (or across a maximum of 1 sea hex to the next
safe point).
Players affected by the polar bears arrival immediately
take turns, in clockwise order starting with the active player, to
move their explorer(s) out of danger. Rope and fish must be used to
pay for this escape according to the rules (Ri and Fi) above.
Nobody dies in ICE FLOW! If escape from the polar bear
is not possible, your endangered explorer is immediately emergency
air-lifted back to any start station in Alaska. |
| |
|
| GAME
END |
 |
ICE FLOW ends as soon
as one player gets each of their 3 explorers to a different station
in Siberia:
This player is the WINNER!
Alternative
Game End
For a quicker game, aim to get 2 explorers back to
different stations in Siberia.
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Full
English rules can be found here |